OcclusionMap
The <OcclusionMap>
tag describes the fake shadow below the truck.
Configured Occlusion Map can be visualized in the Editor:
Attributes:
-
HalfSizeZ="1.8"
(Mandatory.) Half of the width of the occlusion map. -
MinX="-4.211"
(Mandatory.) Minimum coordinate of the map byX
. -
MaxX="4.51"
(Mandatory.) Maximum coordinate of the map byX
. -
ParentFrame="BoneCabin_cdt"
Name of the bone from the physical model, which the map is attached to. By default, root bone. -
Texture="trucks/occlusion/example__s_d_a.tga"
Path to the texture file. The default value is:"trucks/occlusion/chassis__s_d_a.tga"
.