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OcclusionMap

The <OcclusionMap> tag describes the fake shadow below the truck.

Configured Occlusion Map can be visualized in the Editor: fake shadow

Attributes:

  • HalfSizeZ="1.8"
    (Mandatory.) Half of the width of the occlusion map.

  • MinX="-4.211"
    (Mandatory.) Minimum coordinate of the map by X.

  • MaxX="4.51"
    (Mandatory.) Maximum coordinate of the map by X.

  • ParentFrame="BoneCabin_cdt"
    Name of the bone from the physical model, which the map is attached to. By default, root bone.

  • Texture="trucks/occlusion/example__s_d_a.tga"
    Path to the texture file. The default value is: "trucks/occlusion/chassis__s_d_a.tga".