Cockpit
Internal camera and windshield.
Attributes:
-
WindshieldDetailDensity="0.6"
Tiling of the detailed texture (one common texture for all trucks, chips on the windshield). By default:0.4
. -
WindshieldDiffuseTexture="trucks/tuz_16_actaeon_glass__d_a.tga"
Diffuse map of the windshield texture (same as on the outside window of the truck). Located in the.../textures/
folder. -
WindshieldShadingTexture="trucks/tuz_16_actaeon_glass__sh_d.tga"
Shading map of the windshield texture (same as on the outside window of the truck). Located in the.../textures/
folder. -
WindshieldDiffuseCleanAlpha="0.5"
Transparency of the alpha channel. By default:0
. -
WindshieldDiffuseAlphaContrast="0.5"
Contrast of the alpha channel. By default:1
. -
ViewPos="(1.148; 2.6; 0.488)"
(Mandatory.) Default position of the internal camera. -
ViewDir="(1; -0.05; 0)"
(Mandatory.) Default direction vector of the internal camera. -
LimitsHor="(-2.8; 2.4)"
(Mandatory.) Limits for the horizontal rotation of the camera. Value in radians. -
LimitsVer="(-0.32; 0.2)"
(Mandatory.) Limits for the vertical rotation of the camera. Value in radians. -
ZoomViewDirOffset="(0; -0.05; 0)"
(Mandatory.) Shift of the direction vector in case of the camera zoom. -
ZoomViewPosOffset="(0.2; 0; 0)"
(Mandatory.) Shift of the camera in case of the zoom.