Axle
The <Axle>
tag describes the axle of the truck.
This tag contains a link to the bone that is not from the physical model. See Non-Physical Bones for details.
The operation logic here is the following:
-
The system automatically locates two nearest opposite wheels (or just one wheel, if the
IsIndependent
attribute is set totrue
). -
The bone orientates on them and takes the middle position between them (or is attached to the nearest one).
The position of this bone must necessarily coincide by the X
and Y
axes with the position of the bones that it must interact with. Otherwise, the bone will simply occupy the middle, possibly unexpected, position when the simulation starts.
Attributes:
-
Frame="BoneAxle"
(Mandatory.) The bone that the axle is attached to during skinning. -
IsIndependent="true"
Whether the suspension is independent or not.