XML of Trailer Class
This feature is valid for SnowRunner only.
In SnowRunner, the hierarchy of tags in XML file of Trailer Class is the following:
Minimum set
<Truck Type="Trailer">
<TruckData>
<Wheels>
<Wheel />
</Wheels>
<Constraint />
<TruckData>
<PhysicsModel>
<Body />
</PhysicsModel>
</Truck>
All tags
<_templates />
<_parent />
<Truck Type="Trailer">
<TruckData>
<Wheels>
<Wheel />
</Wheels>
<OcclusionMap />
<LimitedFluid />
<Constraint>
<Motor />
<PlaneMotor />
<ConeMotor />
<TwistMotor />
<AllMotor />
</Constraint>
<CompatibleWheels />
<Camera />
<Axles>
<Axle />
</Axles>
<TruckData>
<PoweredConstraints>
<Group />
</PoweredConstraints>
<PhysicsModel>
<NetSync />
<FarmingBoundingBoxN />
<Body>
<Body>
<Constraint>
<Motor />
<PlaneMotor />
<ConeMotor />
<TwistMotor />
<AllMotor />
</Constraint>
</Body>
</Body>
</PhysicsModel>
<ModelAttachments>
<StopSignals>
<Model />
<Light />
<Flare />
</StopSignals>
<ReverseSignals>
<Model />
<Light />
<Flare />
</ReverseSignals>
<Ignition>
<Model />
<Light />
<Flare />
</Ignition>
</ModelAttachments>
<Landmark />
<GameData>
<WinchSocket />
<UiDesc />
<RequiredAddon />
<InstallSocket />
<CraneSocket />
<AddonSlots />
</GameData>
<FuelMass>
<Body />
</FuelMass>
<WaterMass>
<Body />
</WaterMass>
<AutomaticIK>
<IKBone>
<IKJoint />
<IKBone>
<IKJoint />
</IKBone>
</IKBone>
</AutomaticIK>
</Truck>