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Wheels Overview

There are two ways to create a wheel:

  1. You can create the wheel as a whole. I.e., in this case, the tire and the rim are the single entity.

  2. You can create a particular sort of a wheel (i.e. a set of wheels), which will contain several interchangeable tires and rims.

FBX и XML files of meshes for wheels, tires, and rims are located in the following folder: /meshes/wheels.

XML files of the classes of the wheel or the set of the wheels are located in the following folder: /classes/wheels.