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Zone Types Overview

Overview

Zone properties that depend on the type of the zone are specified in the props section.

The Expeditions Zones and SnowRunner Zones subsections below describe these type-specific properties for every type of the zone.

Multiple Props

All type-specific zone properties can be combined.

I.e., a single zone can have multiple zone types in the props section.

For example, in Expeditions, a typical Deploy zone has 3 props in its settings:

Or, in SnowRunner, you can make the zone that will be the fuel station (and correspondingly will have the ZonePropertyFuelStation prop and, in the same time, will automatically repair player's vehicle (the ZonePropertyAutoRepairAndRestore prop).

Using Rewards to Change Props

You can use rewards given to the player for the accomplishment of an objective to:

  • Open the particular zone(s) to the player, with particular props assigned to them. This can be done with the help of the ObjectiveRewardOpenZoneProperties reward.

  • Dynamically change the props of the zone to expand its functionality or, on the contrary, to remove some of its functions. This can be done with the help of the ObjectiveRewardUpdateZoneProperties reward.

For details on rewards in Expeditions, see Rewards.

For details on rewards in SnowRunner, see Common Fields of Objectives.